Storm King's Thunder

Lee's second 5th edition D&D campaign

Half-orc Barbarian Talak Bloodtusk- Callum
Human Paladin Sir Conlan Northwind- Jim
Tiefling Cleric Skamos- Kevin
Wood Elf Monk Valfir Farcan- Michael
High Elf Sorcerer Astrid Helland- Chmiel
White Dragonborn Ranger Alaric Vanhelgd- Mike
Half-elf Assassin Erza "the Swift"- MC

Tiefling Sorcerer Iados- Emily

Half-elf Bard Vincent- Matt

The North of Faerun is a cold, rugged, sparsely populated land of snow-capped mountains, rocky hills, sprawling forests, and foggy vales. Isolated strongholds, ancient burial mounds, and the ruins of many forgotten empires dot this vast landscape. Old roads stretch across this great expanse, linking the dwarven strongholds and mines in the mountains to the coastal settlements, frontier towns, and fortified outposts of humans and other folk. These roads are long, lonely, or poorly defended, making them dangerous to traverse. In fertile valleys, towns and cities have sprung up, separated by dozens if not hundreds of miles of untamed wilderness haunted by bandits, barbarians and monsters.

The peoples of the north are no strangers to giant incursions. Frost giants have long claimed the Spine of the World as their demesne, and hill giants are known to scrounge for food in the untamed hills. But now, in the past couple of months, giants of every kind have emerged from their strongholds in force to threaten civilization as never before. All of the giants appear to be in an uproar and reports of giant attacks throughout the north have reached the coastal cities of Luskan, Neverwinter, and Waterdeep. Are the giants preparing to wage war against humans, dwarves, elves and other small folk?

Brief History of Faerun

Tower of Zephyros
Goblins at Goldenfields
Waterdeep and Old Gnawbone
Fire in the Night
The Road to Everlund
Brawling and Entering
Sword of the Father
Eye of the All Father
Raven Rock
Hill Giants' Hold
Court of the Giants
Workin' on a Mystery
Squid Island
Dragon Showdown

Magic Items
Ring of Invisibility
Amulet of Proof versus Detection and Location
Giant Slayer Sword
Magma Ring
Shard of the Ise Rune
Opal of the Ild Rune
Golden Breastplate
Scroll of Protection from Fiends
Charm of Restoration
Drift Globe
Conch of Teleportation
Wand of the War Mage
Potions of Healing
Bag of Tricks

Sword Coast
Campaign Goals
Harpers' Teleportation Circles
Harshnag's Map

What's Next?

Updates, Rule Changes, Etc.