Spider Domain

The Spider Domain is Lolth's domain for clerics. NPCs only.

Spider Domain Spells
Cleric Level Spells
1st Disguise Self, Ray of Sickness
3rd Spider Climb, Web
5th Nondetection, Counterspell
7th Summon Myrlochar, Black Tentacles
9th Dominate Person, Enervation

Bonus Proficiency
When a cleric chooses this domain at 1st level, she gains proficiency with martial weapons.

Disciple of Lolth
Starting at 1st level, when you hit a creature with a weapon attack, you can choose to make the creature make a DC 10 Constitution saving throw or take 1d8 poison damage and be poisoned for 1 minute. This ability can be used a number of times equal to your Wisdom modifier (minimum of once). In addition you gain the Poison Spray cantrip.

Channel Divinity: Summon Spiders
Starting at 2nd level, the cleric can use Channel Divinity to cast Hold Person and affect a number of creatures equal to 2 + the cleric's Wisdom modifier, minimum of 2.

Priest of Lolth
Starting at 6th level, the cleric can shape shift into a giant spider of equal hit points, stats and armor class, unless the spider's base AC modified by the cleric's stats and magic is better. Equipment worn can either be dropped or merges into the new form.

High Priestess of Lolth
Starting at 8th level, the cleric can summon two giant spiders.

Matron Mother
When you reach 17th level, you can create a Drider through a ritual. First, you must make a Wisdom check contested by a drow's Charisma. If they're restrained, you have advantage on that check and they have disadvantage. If they succeed, they are immune to this for an entire year. If they fail, you continue with a one hour ritual and they turn into a Drider and serve you until you die, they die, or you dismiss it.