Cult of Madness

Jim's first D&D 5E campaign. We're going to start with some basic adventures and then introduce the story line.

House Rules and Setting Notes

Players and Characters
Rolling Thunder adventuring band
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Brittany- Female Human Druid Raidne Seraphi
Jack- Human Fighter Eroe Wallbreaker
Nick- Half-Elf Bard Pancho Voila
Sam- Human War Cleric Harper Sparrow
Stacy- Halfling Rogue Hudora Took
NPC/Chmiel- Female Elf Wizard Anna Platano
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Retired
Jack- Male Dwarven Tempest Cleric Giovane Alba

Adventures
It Began in a Tavern
Orc Ruins
Enter the Warlocks
Trouble on the Road
Betrayed!
House Cleaning/Gathering Storm
Aftermath
Forgotten Map
Country Necro
Friends and Enemies
Mindflayer Town
Hostage Rescue
Hall of the Forest King

Magic Items
Nightcloak
Illesen's Shield
Alkarg
Hatred's Bite
Wand of Scorching Rays
Staff of Striking
Bracers of Defense
Winterthorn
Nightbane
Zz'drti's Ring
Acid Long Bow
Robe of Stars
Ring of Darkvision
Singed Iron Sword
Ring of Initiative
Flask of Holding
Wand of Frost
Wand of Chaos Bolt
Lich Serenade
Ring of Water Breathing

Campaign Setting "Aarenis"

The campaign world I have used for many years, Aarenis, is "home-written". In other words, it's a plagiarized patchwork with bits stolen from:
Elizabeth Moon's "Deeds of Paksenarrion" series (primary source of name, deities, culture and geography)
Glen Cook's "The Black Company" series and "The Tower of Fear" novel
Brian Daley's "Coramonde" series
Lois McMaster Bujold's "The Curse of Chalion"
Michael Moorcock's "Fortress of the Pearl" novel
The AD&D 2nd edition Al-Qadim Arabian Adventures Sourcebook
AD&D 1st edition and 3rd edition Oriental Adventures Sourcebooks
D&D d20/Legend of the Five Rings "Rokugan" books
Gods of Aarenis
Map of Aarenis
Geography of Aarenis
Aarenis Months and Holidays
Wizard Guilds
Assassin and Thieves Guilds
Druid Wild Shape
5E Equipment Tables
Types of Horses